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- Feb 12, 2020
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By Antnest8
Hello again and It’s time for another weekly blogpost! This week I made a sequel to a post from early January called Hytale’s Future: Servers where I interviewed several future Hytale server owners! This last week however I experienced Aloan’s Hytale Model collection/game for Hytale! It was amazing seeing over 300 different models all in one place, in the form of a buggy, yet fun game. It was this that inspired me to make another Interview post featuring some of Hytale’s fan artists and modelers! So, without further ado! The interview!
What Keeps you interested in Hytale, even after two years?
Aloan’s response:
The exciting, extensive modding possibilities and freedom it will be bringing to the table!
Slagle’s response:
I love the community and the excitement of the game! Personally, Hytale is like my dream game. It has aspects of everything I have ever wanted in a game and I could see that from the trailer alone, so I am very excited to see the finished game. And the community is such an amazing place! It makes me super happy every time someone likes a post [of mine] about a model I made and when [the] dev’s of Hytale like them, I freak out with joy!
Pinguin’s response:
The community, everyone is making awesome art and models, that make me [want to] do too! I think that is good, because everyone is learning and when the games launch, everyone will make [amazing] mods, because hey, they practiced a lot!
What inspired you to start making models about Hytale?
Aloan’s response:
The revolutionary ease of 3D modeling and animation is made possible by Élisée’s CraftStudio program, the same program that got picked up to become Hytale´s Model Maker!
Slagle’s response:
I have always loved art of all kinds: drawing, composing, playing music, and painting. I love trying new forms of art and seeing how well I can pick them up and seeing what I can make. I absolutely love the art style of Hytale, so I wanted [to] be part of it. So I started with blender, modeling simple things. Then I found Blockbench and CraftStudio, both of which I use now. I texture most of my recent models 100% by hand!
Pinguin’s response:
Yanuar Mohendra and Powerbyte7! They do the model part, everything happened because I got access to models.
What are you most excited about doing/making in Hytale?
Aloan’s response:
A modern town simulation, mixing what I like from both GTA and The Sims, which are two huge games with a large following. [They also have] lots to do and have fun with
Slagle’s response:
I really want to work on a server or be a fairly known artist. Both would be epic but I’m fine with either. I am currently making art [and more] for Hycast which I am super pumped for!
Pinguin’s response:
MAKING ANIMATIONS!! And also some mods.
Aloan’s response:
My first true 3D modeling experience was with CraftStudio because other model makers were just too complex and difficult for me to grasp; I went on discovering alone how to move the model in the 3D editor space and how to set its size, all very simple inside Craft!
Slagle’s response:
I am 100% self-taught! I started making small things like animals and swords and built my way up.
Pinguin’s response:
Well, when I was 13 years old, I used Mine-imator to do animations, models, etc. Now I am 21 years old so, I don't remember a lot about how or why XDD
Do you have prior experience doing this?
Aloan’s response:
Not when it comes to 3D modeling and animation. The only thing I did before related to a block-game experience was making a specific Minecraft texture and world! Which was my own birth town/neighborhood with help from Google Earth and Google Maps Both can be found on my website (down below)! I’ve also made a world and models for Lego Worlds which can be found on my website as well!
Slagle’s response:
I have a lot of experience with pixel art and making Minecraft texture packs so, I have the texturing side mostly down; It was just the modeling I had never done before.
Pinguin’s response:
so... a lot of years animating.
What programs/software do you use to make your models and animations?
Aloan’s response:
Only 2 programs really...
I use mostly CraftStudio and Blockbench. I know CraftStudio is an old version of the model maker for Hytale, so I wanted to get myself familiar with it for when Hytale releases! I use Blockbench because it is a little better for more complicated models.
Pinguin’s response:
I use Blender to make models [and] Cinema 4D to do animations! I like blender because there is Eevee, the real-time render, but I am still using cinema 4d because I don't know much about how to rig in Blender.
Aloan’s response:
In regard to game making:
I love sci-fi and medieval; Two opposite sides, I know. I have also been doing some anime characters as well!
Pinguin’s response:
I love "Dimensional" Vibes, alternative realities , and memes too!
Do you have any plans to make mods, skins or texture packs in Hytale?
Aloan’s response:
I have an ambitious project relating to modifying Hytale´s era! [Into] a modern era (50s to present) South East Brazilian tropical Village, complete with businesses, transportation and living simulation. I may be the world´s only guy to hold a record of over 300 Hytale models that comprises a whole village! Which the Project’s blog can be found here: https://hytale-br.blogspot.com/
Slagle’s response:
I plan on making mods, and skins. I have been teaching myself java and C# for about a year and kind of got my hands down on it, so I think both is where I stand!
Pinguin’s response:
A lot: Dubstep Guns, Ugandan knuckles but they live like tribes, mods to help animators, etc.
McDonald's isn't exactly the healthiest meal, but it sure seems to be everywhere! Coming Soon in Hytale!If you could give one piece of advice for beginners, what would it be?
Aloan’s response:
Get your hands on the same software that Hypixel got its hands to create its Hytale game: CraftStudio (That is until Hytale Model Maker is released)! You can´t go wrong with it as it is, in my opinion, the world´s simplest revolutionary Modeling + animation + game engine (Yes, 3 in one solution).
I look for ease of learning, practicableness and speed! [All of which] I found in CraftStudio. Plus, the same I found in Paint.net (a 2D painting program). I’ve downloaded, tried and tested many renowned 3D programs and 2D art programs, but none, other than these two, met my expectations. They would either be too complex or bloated.
Slagle’s response:
My advice would be to start smaller. Do some basic things and don’t just give up because it doesn’t turn out how you want. It took me months to make something I was really happy with! I would also suggest looking at other art to help you. I had never textured clothes or hair before, so I didn’t know how to go about it. I still am not very good at it, so I looked at other content creator’s work and even official Hytale content and learned how to make it from there by taking notes and copying some things on test models.
Pinguin’s response:
For modelers, if you want to model a lion, search on internet for lion pictures. See what I mean? Always use a reference, that will help you a lot, don't trust in your mind to model a lion XD
For the animators, always use "arcs". I’m not talking about the motion curves on Blender or something like, "because I think that Hytale will have this!" I mean, the rule of "arcs." You need to create the curves in your mind, but not a lot!!!, Some animations look "gelatinous" because they are too soft, and if you don't use "arcs", the animation will look like robotic so, apply the right rule, at the right time, keep your balance.
Thank you for reading! If you liked this, then please comment below and check out the interview with Hytale server owners here! I also want to thank the artists PinguinAnimations, Aloan and Slagle! All of which where awesome to work with and truly amazing community members! I also want to thank the many others who responded, and I was able to talk to and meet, but declined to join the interview! If you want to see more amazing art and models, you can find a lot of it on Twitter, especially from large communities like PoleAxeSmithy and Hytale Workshop!!
If you liked hearing from the three artists, then you can find them and their works here! Please go and show them some love if you want to continue seeing this kind of thing!
Aloan:
Website
https://aloan.neocities.org
Twitter
https://twitter.com/Aloan1
Blog
https://hytale-br.blogspot.com/
Slagle
Twitter
https://twitter.com/SlagleMysterium
Hycast Discord
https://discord.gg/gSxMkg8
PinguinAnimationS
Twitter
https://twitter.com/LucasCoolSouza
Un-edited, Raw responses from the Artists (spelling errors included)
https://hytalehub.com/threads/unedited-artist-interviews.10766/
Hello again and It’s time for another weekly blogpost! This week I made a sequel to a post from early January called Hytale’s Future: Servers where I interviewed several future Hytale server owners! This last week however I experienced Aloan’s Hytale Model collection/game for Hytale! It was amazing seeing over 300 different models all in one place, in the form of a buggy, yet fun game. It was this that inspired me to make another Interview post featuring some of Hytale’s fan artists and modelers! So, without further ado! The interview!
It is easy to get lost in Aloan's Mini-Hytale world!
What Keeps you interested in Hytale, even after two years?
Aloan’s response:
The exciting, extensive modding possibilities and freedom it will be bringing to the table!
Slagle’s response:
I love the community and the excitement of the game! Personally, Hytale is like my dream game. It has aspects of everything I have ever wanted in a game and I could see that from the trailer alone, so I am very excited to see the finished game. And the community is such an amazing place! It makes me super happy every time someone likes a post [of mine] about a model I made and when [the] dev’s of Hytale like them, I freak out with joy!
Pinguin’s response:
The community, everyone is making awesome art and models, that make me [want to] do too! I think that is good, because everyone is learning and when the games launch, everyone will make [amazing] mods, because hey, they practiced a lot!
What inspired you to start making models about Hytale?
Aloan’s response:
The revolutionary ease of 3D modeling and animation is made possible by Élisée’s CraftStudio program, the same program that got picked up to become Hytale´s Model Maker!
Slagle’s response:
I have always loved art of all kinds: drawing, composing, playing music, and painting. I love trying new forms of art and seeing how well I can pick them up and seeing what I can make. I absolutely love the art style of Hytale, so I wanted [to] be part of it. So I started with blender, modeling simple things. Then I found Blockbench and CraftStudio, both of which I use now. I texture most of my recent models 100% by hand!
Pinguin’s response:
Yanuar Mohendra and Powerbyte7! They do the model part, everything happened because I got access to models.
What are you most excited about doing/making in Hytale?
Aloan’s response:
A modern town simulation, mixing what I like from both GTA and The Sims, which are two huge games with a large following. [They also have] lots to do and have fun with
Slagle’s response:
I really want to work on a server or be a fairly known artist. Both would be epic but I’m fine with either. I am currently making art [and more] for Hycast which I am super pumped for!
Pinguin’s response:
MAKING ANIMATIONS!! And also some mods.
Nothing Screams 50's and 60's quite like the Volkswagen Type-2
How did you learn to model/animate?Aloan’s response:
My first true 3D modeling experience was with CraftStudio because other model makers were just too complex and difficult for me to grasp; I went on discovering alone how to move the model in the 3D editor space and how to set its size, all very simple inside Craft!
Slagle’s response:
I am 100% self-taught! I started making small things like animals and swords and built my way up.
Pinguin’s response:
Well, when I was 13 years old, I used Mine-imator to do animations, models, etc. Now I am 21 years old so, I don't remember a lot about how or why XDD
Do you have prior experience doing this?
Aloan’s response:
Not when it comes to 3D modeling and animation. The only thing I did before related to a block-game experience was making a specific Minecraft texture and world! Which was my own birth town/neighborhood with help from Google Earth and Google Maps Both can be found on my website (down below)! I’ve also made a world and models for Lego Worlds which can be found on my website as well!
Slagle’s response:
I have a lot of experience with pixel art and making Minecraft texture packs so, I have the texturing side mostly down; It was just the modeling I had never done before.
Pinguin’s response:
so... a lot of years animating.
What programs/software do you use to make your models and animations?
Aloan’s response:
Only 2 programs really...
- CraftStudio (for modeling, animation and even game making using lua)
- Paint.net (for 2D templating/checking model size in respect to other models for size unison and simple texturing)
I use mostly CraftStudio and Blockbench. I know CraftStudio is an old version of the model maker for Hytale, so I wanted to get myself familiar with it for when Hytale releases! I use Blockbench because it is a little better for more complicated models.
Pinguin’s response:
I use Blender to make models [and] Cinema 4D to do animations! I like blender because there is Eevee, the real-time render, but I am still using cinema 4d because I don't know much about how to rig in Blender.
Some amazing model's by Slagle featuring many beloved characters!!
What is your favorite genre of content to make?Aloan’s response:
In regard to game making:
- In 2D: it is Super Mario Bros like platformers/Metroidvania side scrollers in 3D - you can check my only commercial 2D video game made in about 3 years of development also on my website!
- In 3D: [Block-Games and Cubic-worlds and scenery] (including yet to be released, Hytale) I never was too fond of Minecraft (because it lacked life imo).
I love sci-fi and medieval; Two opposite sides, I know. I have also been doing some anime characters as well!
Pinguin’s response:
I love "Dimensional" Vibes, alternative realities , and memes too!
Do you have any plans to make mods, skins or texture packs in Hytale?
Aloan’s response:
I have an ambitious project relating to modifying Hytale´s era! [Into] a modern era (50s to present) South East Brazilian tropical Village, complete with businesses, transportation and living simulation. I may be the world´s only guy to hold a record of over 300 Hytale models that comprises a whole village! Which the Project’s blog can be found here: https://hytale-br.blogspot.com/
Slagle’s response:
I plan on making mods, and skins. I have been teaching myself java and C# for about a year and kind of got my hands down on it, so I think both is where I stand!
Pinguin’s response:
A lot: Dubstep Guns, Ugandan knuckles but they live like tribes, mods to help animators, etc.
McDonald's isn't exactly the healthiest meal, but it sure seems to be everywhere! Coming Soon in Hytale!
Aloan’s response:
Get your hands on the same software that Hypixel got its hands to create its Hytale game: CraftStudio (That is until Hytale Model Maker is released)! You can´t go wrong with it as it is, in my opinion, the world´s simplest revolutionary Modeling + animation + game engine (Yes, 3 in one solution).
I look for ease of learning, practicableness and speed! [All of which] I found in CraftStudio. Plus, the same I found in Paint.net (a 2D painting program). I’ve downloaded, tried and tested many renowned 3D programs and 2D art programs, but none, other than these two, met my expectations. They would either be too complex or bloated.
Slagle’s response:
My advice would be to start smaller. Do some basic things and don’t just give up because it doesn’t turn out how you want. It took me months to make something I was really happy with! I would also suggest looking at other art to help you. I had never textured clothes or hair before, so I didn’t know how to go about it. I still am not very good at it, so I looked at other content creator’s work and even official Hytale content and learned how to make it from there by taking notes and copying some things on test models.
Pinguin’s response:
For modelers, if you want to model a lion, search on internet for lion pictures. See what I mean? Always use a reference, that will help you a lot, don't trust in your mind to model a lion XD
For the animators, always use "arcs". I’m not talking about the motion curves on Blender or something like, "because I think that Hytale will have this!" I mean, the rule of "arcs." You need to create the curves in your mind, but not a lot!!!, Some animations look "gelatinous" because they are too soft, and if you don't use "arcs", the animation will look like robotic so, apply the right rule, at the right time, keep your balance.
As a Mandalorian lover, this is just amazing! I hope this makes it into the game somehow!
Conclusion and a word about The Artists!Thank you for reading! If you liked this, then please comment below and check out the interview with Hytale server owners here! I also want to thank the artists PinguinAnimations, Aloan and Slagle! All of which where awesome to work with and truly amazing community members! I also want to thank the many others who responded, and I was able to talk to and meet, but declined to join the interview! If you want to see more amazing art and models, you can find a lot of it on Twitter, especially from large communities like PoleAxeSmithy and Hytale Workshop!!
If you liked hearing from the three artists, then you can find them and their works here! Please go and show them some love if you want to continue seeing this kind of thing!
Aloan:
Website
https://aloan.neocities.org
https://twitter.com/Aloan1
Blog
https://hytale-br.blogspot.com/
Slagle
https://twitter.com/SlagleMysterium
Hycast Discord
https://discord.gg/gSxMkg8
PinguinAnimationS
https://twitter.com/LucasCoolSouza
Un-edited, Raw responses from the Artists (spelling errors included)
https://hytalehub.com/threads/unedited-artist-interviews.10766/