1. A lot off stuff too choose from and level up, but we can't get everything at once. A skill tree would be nice.
2. No rigid class/level system. I want too have the ability too be an all around guy, super specialized, or somewhere in between. I also think that level systems should be individuals for different skills, there should be few levels per system, and each level should unlock a lot of stuff too play around with.
3. Deep lore. This is pretty much confirmed but still.
4. A wiki/forums were the community has a lot of power and were community members could get positions of power instead of just Hytale staff. It'd make the community more involved
5. The ability too be super cool and powerful. I want too be able too ride a dragon at the final stages of the game. I want too be able too knock out 100 enemies with once attack.
6. Really hard enemies. Enough said. Enemies hard enough too kill you when you've fully leveled up or whatever.
7. The ability too find new stuff in old zones. Perhaps a second story?
8. Alterverses with varied biomes! I do
2. No rigid class/level system. I want too have the ability too be an all around guy, super specialized, or somewhere in between. I also think that level systems should be individuals for different skills, there should be few levels per system, and each level should unlock a lot of stuff too play around with.
3. Deep lore. This is pretty much confirmed but still.
4. A wiki/forums were the community has a lot of power and were community members could get positions of power instead of just Hytale staff. It'd make the community more involved
5. The ability too be super cool and powerful. I want too be able too ride a dragon at the final stages of the game. I want too be able too knock out 100 enemies with once attack.
6. Really hard enemies. Enough said. Enemies hard enough too kill you when you've fully leveled up or whatever.
7. The ability too find new stuff in old zones. Perhaps a second story?
8. Alterverses with varied biomes! I do