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Spell-Book casting too exhausting (better suggestion inside)

tarekshamas

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Jan 26, 2019
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#1
Hi all,

I'm sure we are all going nuts with the new blog posts, the game play footage was especially good..

however being a mage orientated fellow in games where mages are possible, I was not pleased with the way the book/spell casting went down in the video, hear me out...

It looked too overly animated for a simple projectile spell shot:
1-book opens
2- pages flap around
3-hand gesture
4-projectile flies
5-book closes

that is just too much animation clutter on the screen

my suggestion!!!

1- book remains open while floating just above the casters right hand with the spell page displaying the proper spell
2- the hand remains in an idle casting position until the player casts
3- player casts and the hand does a casting gesture that is not too convoluted or lengthy

spell book stays relatively (stable) and the casting hand as well.

I have a nice example (from a great game called Hexen2)
idle state
images1.jpg

casting state

2.jpg

anyways just my 2 cents :)
 

Pearson Wright

Hytale Hub Owner
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#2
Cool idea(s).
 

tarekshamas

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Jan 26, 2019
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#3
Ya imagine throwing 50 bolt after a while the animation would just tire u out

Spells and combat should have impact and not lenghty (casting)
 

Pearson Wright

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#4
Indeed.
 

tarekshamas

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Jan 26, 2019
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#5
from what I have seen so far I imagine the combat will be just like hexen 2

each "weapon" will have a normal mode and an "ulti" mode

which means that "gear" will be more like weapons and much more impactful than lets say world of warcraft items.
 
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