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Hytale Update OFFICIAL HYTALE UPDATE: PROGRESS UPDATE: JULY 30 2020

ItzCrimzon

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1596133638649.png

(NOTE: This is an official post originally created at https://hytale.com which we are sharing for ease of communication/information redistribution purposes!)

Hello everyone! In this blog post, we're going to give you an update on some exciting developments at Hypixel Studios. We've also got a fresh batch of screenshots to share taken across the breadth of Orbis, featuring some never-before-seen environments and creatures!

INTRODUCING THE HYPIXEL STUDIOS OFFICE!

1596133776663.png

Last month we hit a major milestone in our growth as game developers when we received the keys to our first physical office in Derry~Londonderry, Northern Ireland. While the development of Hytale continues to take place remotely, the office will provide a base for support functions like quality assurance and business administration.

“Hypixel Studios is a remote company, but we still benefit from being able to get together from time to time” Noxy says. “We’ve also found that not every role is well-suited for remote working - particularly support and admin roles that work better when they’re based in a physical office.”

The majority of the Hypixel Studios team continues to contribute remotely from all around the world, but the new office represents our first central HQ - a base of operations that will continue to grow in order to support Hytale and its community for years to come.

1596133849805.png

We've got lots of work to do to get the office set up and properly decorated. In particular, we’re excited to have a place where we can finally display some of the amazing fan works that we’ve loved seeing since the announcement of Hytale. Expect to see more updates about the office in a future post!

NEW HIRES AND NEW OPPORTUNITIES!

The team has continued to grow steadily over the last few months as development on Hytale continues. We've been staffing up to meet the needs of the new office while also introducing new producers, designers and developers across the breadth of the project, from adventure mode to the game engine to the platform and services team that supports the entire enterprise - and we’re still recruiting across plenty of positions!

Check out the freshly-revamped jobs page to find out more and submit your application - while some of the roles are based in the new office, many others are remote and we encourage applications from anywhere in the world.

POSTCARDS FROM ORBIS

These are exciting times for us as we establish the new office, expand and reorganize our development teams, and embark on a crucial phase in Hytale’s development. We’ve been working on some exciting features and content that we can’t wait to share with you later in the year - but these need a little more time in the oven before they’re ready for public consumption.

In the meantime, we’ve got some new images to share that each show new prefabs, biomes and creatures from across the world of Orbis. As ever, we’re excited to hear your feedback, ideas, and speculation about the significance of each of these new locations!

1596133964576.png

A leafy settlement rises above a misty marshland.

1596133998768.png

Kweebecs are hardy folk, and don’t mind a little wet weather.

1596134033092.png

A well-kept shrine overlooks a boreal valley.

1596134062530.png

Rocky outcrops and tall trees each offer shelter from the elements.

1596134095845.png

There’s a touch of malignant magic to these woods.

1596134128644.png

A hardy Mosshorn makes its home in a dank, distant swamp...

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...its neighbors having long since vanished.

1596134203897.png

Elsewhere, pale dangers stalk the Ghost Forest...

1596134233053.png

...where waning embers carry the memory of catastrophe.
 

PieInFace

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Jul 28, 2020
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This looks really cool! Congrats on the office guys!!
 

Onejerryslime

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Mar 17, 2020
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View attachment 1833

(NOTE: This is an official post originally created at https://hytale.com which we are sharing for ease of communication/information redistribution purposes!)

Hello everyone! In this blog post, we're going to give you an update on some exciting developments at Hypixel Studios. We've also got a fresh batch of screenshots to share taken across the breadth of Orbis, featuring some never-before-seen environments and creatures!

INTRODUCING THE HYPIXEL STUDIOS OFFICE!

View attachment 1834

Last month we hit a major milestone in our growth as game developers when we received the keys to our first physical office in Derry~Londonderry, Northern Ireland. While the development of Hytale continues to take place remotely, the office will provide a base for support functions like quality assurance and business administration.

“Hypixel Studios is a remote company, but we still benefit from being able to get together from time to time” Noxy says. “We’ve also found that not every role is well-suited for remote working - particularly support and admin roles that work better when they’re based in a physical office.”

The majority of the Hypixel Studios team continues to contribute remotely from all around the world, but the new office represents our first central HQ - a base of operations that will continue to grow in order to support Hytale and its community for years to come.

View attachment 1835

We've got lots of work to do to get the office set up and properly decorated. In particular, we’re excited to have a place where we can finally display some of the amazing fan works that we’ve loved seeing since the announcement of Hytale. Expect to see more updates about the office in a future post!

NEW HIRES AND NEW OPPORTUNITIES!

The team has continued to grow steadily over the last few months as development on Hytale continues. We've been staffing up to meet the needs of the new office while also introducing new producers, designers and developers across the breadth of the project, from adventure mode to the game engine to the platform and services team that supports the entire enterprise - and we’re still recruiting across plenty of positions!

Check out the freshly-revamped jobs page to find out more and submit your application - while some of the roles are based in the new office, many others are remote and we encourage applications from anywhere in the world.

POSTCARDS FROM ORBIS

These are exciting times for us as we establish the new office, expand and reorganize our development teams, and embark on a crucial phase in Hytale’s development. We’ve been working on some exciting features and content that we can’t wait to share with you later in the year - but these need a little more time in the oven before they’re ready for public consumption.

In the meantime, we’ve got some new images to share that each show new prefabs, biomes and creatures from across the world of Orbis. As ever, we’re excited to hear your feedback, ideas, and speculation about the significance of each of these new locations!

View attachment 1836

A leafy settlement rises above a misty marshland.

View attachment 1837

Kweebecs are hardy folk, and don’t mind a little wet weather.

View attachment 1838

A well-kept shrine overlooks a boreal valley.

View attachment 1839

Rocky outcrops and tall trees each offer shelter from the elements.

View attachment 1840

There’s a touch of malignant magic to these woods.

View attachment 1841

A hardy Mosshorn makes its home in a dank, distant swamp...

View attachment 1842

...its neighbors having long since vanished.

View attachment 1843

Elsewhere, pale dangers stalk the Ghost Forest...

View attachment 1844

...where waning embers carry the memory of catastrophe.
Very Nice
 

Antnest8

Well-known member
Joined
Feb 12, 2020
Messages
21
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18
Not much in the text but those screen shots have A LOT!!!!
 
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