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Idea for some ingame magic stuff.

FoxCLUB

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Jan 8, 2019
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I was thinking of some kind of black magic that makes you able to control enemy mobs. Lets say (while playing the game) you come across another player that is not friendly, he attacks you but you don't have good enough armor and lack a good sword, but you are very good at magic. You see a big orc that is standing in the distance, he looks a lot bigger and stronger than the player that is attacking you so you think of some plan to use the orc, while running you remember that you have a spare skill point, (assuming that you need them to upgrade your magic attacks and other stuff) you use the skill point on Mind Control (can control any mob that isn't a boss for xxx seconds) and run up to the orc while the player is following you and use Mind Control on the orc and make it attack the enemy player. The enemy player screams in fear of seeing you have an orc on your side and knowing he can't outrun it he attack but fails. You get his gear but your magic power runs out and you don't have any potions, the orc turns around and knowing what you did to it surprisingly doesn't attack you but runs in fear knowing what power you have.

P.S. I thought the orc running away is a power you gain while using the Mind Control power over time but i used it in here for the sake of it sounding cool.

Hope you like it!

Sincerely FoxIsMad.
 

Demon

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Uwu did u get that from my comment on a thread? xD
Like The Idea tho :)
 

yolothebow

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interesting thoughts :alien:
 

Jesse

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Currently from the concept art we know that there might be 6 types of magic, wind, earth, lighting, Water, fire and void. But the though is interesting and since it's just concept art we never know if it will be like that when the game comes out

 

Ivan

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kinda farfetched :/
 
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